Globe: Add opacity option, Part globe WIP
- Don't run the onScroll method on load, creates a funky translate otherwise - Bind window innerHeight via Svelte - Path scroll smoothing option value as prop
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@@ -31,7 +31,8 @@ class WebglGlobe {
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this.options = options
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this.options.autoRotationSpeed = this.options.autoRotationSpeed || 0
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this.options.scrollSmoothing = this.options.scrollSmoothing || 0.5 // Smooth the globe position to avoid janks on scroll (lower == smoother)
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this.options.cameraDistance = 1//this.options.cameraDistance || 1 // A multiplier to move camera backward or forward
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this.options.cameraDistance = 1 // this.options.cameraDistance || 1 // A multiplier to move camera backward or forward
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this.options.opacity = this.options.opacity || 1
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this.cities = options.markers // List of cities with their options
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this._canUpdate = false
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@@ -171,7 +172,7 @@ class WebglGlobe {
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el.style.pointerEvents = 'auto'
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el.setAttribute('href', '/location/' + markers[i].countrySlug + '/' + markers[i].slug)
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el.setAttribute('sapper-noscroll', '')
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if (markers[i].className) el.classList.add( markers[i].className )
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if (markers[i].className) el.classList.add(markers[i].className)
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// Add label
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let span = document.createElement('span')
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@@ -193,6 +194,11 @@ class WebglGlobe {
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// Add class
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el.classList.add('marker')
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// Add a class if opacity is below 1
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if (this.options.opacity < 1) {
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el.classList.add('is-light')
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}
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// Callback on click
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el.addEventListener('click', () => {
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this.options.onLinkClicked && this.options.onLinkClicked()
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@@ -238,7 +244,7 @@ class WebglGlobe {
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this.options.cameraDistance = this.height / this.$el.clientHeight;
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// Remove retina on small screen (aka mobile) to boost perfs
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this.renderer.setPixelRatio( window.innerWidth < 768 ? 1 : window.devicePixelRatio)
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this.renderer.setPixelRatio(window.innerWidth < 768 ? 1 : window.devicePixelRatio)
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this.renderer.resize(this.width , this.height)
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// Update camera aspect ratio
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@@ -277,8 +283,8 @@ class WebglGlobe {
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// Destroy
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destroy() {
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this.disable()//stop render loop
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document.body.removeChild( this.$markerWrapper )
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document.body.removeChild( this.renderer.canvas )
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document.body.removeChild(this.$markerWrapper )
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document.body.removeChild(this.renderer.canvas )
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this.camera.delete()//to remove event listeners
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}
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@@ -287,7 +293,7 @@ class WebglGlobe {
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* This helps saving perfs and battery
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*/
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enable () {
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this.renderer.canvas.style.opacity = 1
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this.renderer.canvas.style.opacity = this.options.opacity
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this.$markerWrapper.style.opacity = 1
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this._canUpdate = true
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}
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@@ -305,7 +311,7 @@ class WebglGlobe {
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}
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if (this.globeMesh.material.uniforms.uCameraOffsetY) {
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this.globeMesh.material.uniforms.uCameraOffsetY.value += ( this.globeScrollOffset - this.globeMesh.material.uniforms.uCameraOffsetY.value ) * this.options.scrollSmoothing
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this.globeMesh.material.uniforms.uCameraOffsetY.value += (this.globeScrollOffset - this.globeMesh.material.uniforms.uCameraOffsetY.value ) * this.options.scrollSmoothing
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}
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this.currMarkerScrollOffset += (this.markersScrollOffset - this.currMarkerScrollOffset) * this.options.scrollSmoothing
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@@ -7,11 +7,13 @@
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import Lazy from 'svelte-lazy'
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// Props
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export let type = ''
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export let size = 0.575
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export let type = null
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export let autoRotate = true
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export let scrollSmooth = 0.5
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export let opacity = 1
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let scope
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let globe
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let windowHeight
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let containerTop = 0
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let containerHeight = 0
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$: randomRotationPosition = getRandomArrayItem($continents.filter(continent => continent.countries)).rotation_position
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@@ -26,6 +28,13 @@
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globe.update()
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}
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// On scroll
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const onScroll = () => {
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let scrollDiff = (containerTop + windowHeight + (containerHeight - windowHeight) / 2) - document.documentElement.scrollTop
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let scrollRatio = (1 - (scrollDiff / windowHeight)) * 2
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globe && globe.updateCameraPos(scrollRatio, scrollDiff - windowHeight)
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}
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// On resize
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const onResize = () => {
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if (scope) {
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@@ -34,13 +43,7 @@
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}
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globe.resize()
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globe.update()
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}
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// On scroll
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const onScroll = () => {
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let scrollDiff = (containerTop + window.innerHeight + (containerHeight - window.innerHeight) / 2) - document.documentElement.scrollTop
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let scrollRatio = (1 - (scrollDiff / window.innerHeight)) * 2
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globe && globe.updateCameraPos(scrollRatio, scrollDiff - window.innerHeight)
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onScroll()
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}
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@@ -58,7 +61,8 @@
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//cameraDistance: size, // Smaller number == larger globe
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autoRotationSpeed: autoRotate ? -0.0025 : 0,
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rotationStart: randomRotationPosition, // In degrees
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scrollSmoothing: 0.5,
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scrollSmoothing: scrollSmooth,
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opacity: opacity,
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texture: `/img/globe/map-${window.innerWidth > 1440 && window.devicePixelRatio > 1 ? '4k' : '2k'}.png`,
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markers: [ ...$locations.map(location => {
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return {
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@@ -71,13 +75,12 @@
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className: location.close ? 'is-close' : '',
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}
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}) ],
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onLinkClicked: () => { }
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onLinkClicked: () => {}
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})
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// Run the globe
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onResize()
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update()
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onScroll()
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onResize()
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// Enable/Disable the globe when shown/hidden
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const globeScroll = ScrollOut({
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@@ -96,6 +99,12 @@
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})
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</script>
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<svelte:window on:resize={onResize} on:scroll={onScroll} />
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<svelte:window on:scroll={onScroll} on:resize={onResize} bind:innerHeight={windowHeight} />
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<div class="globe" class:globe--part={type === 'part'} bind:this={scope} />
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{#if type === 'part'}
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<div class="globe--part">
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<div class="globe" bind:this={scope} />
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</div>
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{:else}
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<div class="globe" bind:this={scope} />
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{/if}
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@@ -80,7 +80,7 @@
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{#if process.browser}
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<Lazy offset={window.innerHeight}>
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<InteractiveGlobe type="part" />
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<InteractiveGlobe type="part" opacity="0.5" />
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</Lazy>
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{/if}
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@@ -120,11 +120,7 @@
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{#if process.browser}
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<Lazy offset={window.innerHeight}>
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<InteractiveGlobe size={
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(winWidth <= 768) ? 0.96 :
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(winWidth <= 992) ? 0.6 :
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0.575}
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/>
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<InteractiveGlobe />
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</Lazy>
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{/if}
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@@ -40,7 +40,6 @@
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overflow: hidden;
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height: 30vw;
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min-height: 300px;
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opacity: 0.5;
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}
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/*
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@@ -102,6 +101,7 @@
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font-size: rem(8px);
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line-height: 1;
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text-transform: uppercase;
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letter-spacing: 1px;
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@include breakpoint (sm) {
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font-size: rem(10px);
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@@ -123,6 +123,20 @@
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}
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}
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// Is light
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&.is-light {
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&.is-active {
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.marker {
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&__city {
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color: #fff;
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}
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&__country {
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color: #d2b7e4;
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}
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}
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}
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}
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// Left positioned
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&.is-left {
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.marker {
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@@ -92,7 +92,11 @@
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}
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// Globe
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// .globe {
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// }
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.globe--part {
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margin-top: 72px;
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@include breakpoint (sm) {
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margin-top: 136px;
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}
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}
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}
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