Files
housesof/src/modules/globe/globe-vs.glsl
2021-10-02 20:33:41 +02:00

24 lines
533 B
GLSL

precision highp float;
attribute vec3 normal;
attribute vec3 position;
attribute vec2 uv;
uniform mat4 uMVMatrix;
uniform mat4 uMMatrix;
uniform mat4 uPMatrix;
uniform mat4 uNormalMatrix;
uniform float uCameraOffsetY;
varying vec2 vUv;
varying vec3 vNormal;
varying vec3 vPos;
void main(void) {
vUv = uv;
vNormal = (uNormalMatrix * vec4(normal, 1.)).rgb;
vPos = (uMMatrix * vec4(position, 1.)).rgb;
gl_Position = uPMatrix * uMVMatrix * vec4(position, 1.0);
gl_Position[1] += uCameraOffsetY * gl_Position.w;
}